November 24, 2020
Sekiro: Shadows Die Twice is one of the latest games from the studio FromSoftware, best known for their classic Souls series, including the famously difficult games Demon’s Souls and Dark Souls. It was The Game Awards’ game of the year in 2019, but even with this prestigious award and long legacy to its name, it has become very underrated over the past months.
The reason I believe this occurred is because of the lack of customizable play styles and weapons found in the game, along with issues in difficulty. Many people were upset that if you didn’t learn the way the game wanted you to, you would suffer the consequences: death, and the loss of half of your money and experience. Many people were upset as well because in Sekiro, like other FromSoftware titles, there is no way to change the difficulty in the game, having it set for the player instead of you being able to change it yourself.
Sekiro is a good game once the learning gap is overcome, but the only way to get there is to be beat down and get back up until you’re calm and confident in your actions.
I wish more people would play Sekiro because of the fantastical way they portray Feudal Japan. The story is connected very closely to Japanese folklore, including magical monkeys and divine dragons, but focuses mainly on the classic figure of the shinobi. The game is about a one-armed ninja named Sekiro who must traverse a war-torn and magical area of Japan called Ashina. Sekiro must fight through the immortal beings who have taken over Ashina to rescue his young master from the clutches of a samurai named Genichiro who wishes to use the child’s abilities to create an immortal army for Ashina.
Similar to other titles made by the company, Sekiro: Shadows Die Twice is a game that makes you earn your enjoyment of it, but if you manage to get the hang of everything, you will be treated to a wondrous run through magical and monstrous Japan.